Fix crunch "cut" range
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crunch.h
2
crunch.h
@ -55,7 +55,7 @@ struct CrunchSTFX : public BaseEffect {
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.range(100, 4000, 20000));
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stfx::units::rangeHz(storage.range("cutHz", cutHz)
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.info("cut", "prevents low frequencies from driving the distortion")
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.range(20, 100, 5000));
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.range(20, 100, 500));
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stfx::units::rangeGain(storage.range("outGain", outGain)
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.info("out", "output gain")
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