Don't abort if the state-load invalidates something
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124fd4592a
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@ -421,7 +421,6 @@ struct Plugin : public clap_plugin {
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},
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.param_id=param.id,
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};
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LOG_EXPR(event.header.type);
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// Not *super* bothered if this fails
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events->try_push(events, &event.header);
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};
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@ -444,7 +443,6 @@ struct Plugin : public clap_plugin {
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.channel=-1,
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.key=-1
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};
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LOG_EXPR(event.header.type);
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if (param.rangeParam) {
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event.value = param.rangeInfo->toUnit((double)*param.rangeParam);
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} else {
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@ -38,7 +38,7 @@ struct STFXStorageScanner : public signalsmith::storage::StorageScanner<SubClass
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template<class SubClassCRTP=void>
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struct STFXStorageWriter : public signalsmith::storage::StorageCborWriter<SubClassCRTP> {
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using signalsmith::storage::StorageCborWriter<SubClassCRTP>::StorageCborWriter;
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void info(const char *name, const char *desc) {
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sub().extra("name", name);
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sub().extra("desc", desc);
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@ -103,7 +103,6 @@ struct STFXStorageReader : public signalsmith::storage::StorageCborReader<SubCla
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}
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void invalidate(const char *invalidatedKey) {
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LOG_EXPR(invalidatedKey);
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abort();
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}
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template<class PR>
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@ -56,7 +56,8 @@ struct WebStateReader : public storage::STFXStorageReader<WebStateReader> {
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void extra(const char *key, V v) {}
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void invalidate(const char *invalidatedKey) {
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LOG_EXPR(invalidatedKey);
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// TODO: right now this is hacked together, by the params re-sending themselves whenever they would otherwise invalidate.
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// Instead, this would let us reply with only the keys which changed
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}
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};
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@ -184,7 +185,7 @@ struct WebUIHelper {
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if (effect->paramListenerRange) {
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effect->paramListenerRange(context, *this);
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}
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effect->requestEntireState(); // TODO: shouldn't be necessary once we have `.invalidate()` working
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sendUpdateMessage(); // TODO: shouldn't be necessary once we have `.invalidate()` working
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} else {
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sendUpdateMessage();
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}
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@ -249,7 +250,7 @@ struct WebUIHelper {
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if (effect->paramListenerStepped) {
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effect->paramListenerStepped(context, *this);
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}
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effect->requestEntireState(); // TODO: shouldn't be necessary once we have `.invalidate()` working
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sendUpdateMessage(); // TODO: shouldn't be necessary once we have `.invalidate()` working
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} else {
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sendUpdateMessage();
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}
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