180 lines
5.9 KiB
C++
180 lines
5.9 KiB
C++
/* Copyright 2022 Signalsmith Audio Ltd. / Geraint Luff
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Released under the Boost Software License (see LICENSE.txt) */
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#ifndef SIGNALSMITH_BASICS_DELAY_H
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#define SIGNALSMITH_BASICS_DELAY_H
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#include "./dsp/delay.h"
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SIGNALSMITH_DSP_VERSION_CHECK(1, 1, 0)
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#include "./stfx-library.h"
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#include <cmath>
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namespace signalsmith { namespace basics {
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template<typename Sample, class BaseEffect>
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class DelaySTFX : public BaseEffect {
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using typename BaseEffect::ParamRange;
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using typename BaseEffect::ParamSteps;
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// Unit conversions
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static double kHz_hz(double kHz) {
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return kHz*1000;
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}
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static double hz_kHz(double hz) {
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return hz*0.001;
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}
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static double db_gain(double db) {
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return std::pow(10, db*0.05);
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}
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static double gain_db(double gain) {
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return std::log10(std::max<double>(gain, 1e-10))*20;
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}
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static double pc_linear(double percent) {
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return percent*0.01;
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}
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static double linear_pc(double linear) {
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return linear*100;
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}
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struct EchoSpec {
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double maxDelayMs = 0;
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ParamRange ms{0};
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ParamRange gain{0.4};
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ParamRange highpass{200};
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ParamRange lowpass{12000};
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ParamSteps steps{2};
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template<class Storage>
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void state(Storage &storage) {
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storage.param("ms", ms)
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.info("delay", "echo spacing (fixed time)")
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.range(0, 150, maxDelayMs)
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.unit("ms", 0);
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storage.param("steps", steps)
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.info("delay", "echo spacing (tempo-dependent)")
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.range(0, 8)
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.unit("steps", 0);
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storage.param("gain", gain)
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.info("gain", "echo decay")
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.range(0, 0.2, 0.99)
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.exact(0, "off")
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.unit("dB", 1, db_gain, gain_db)
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.unit("", 2);
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storage.param("highpass", highpass)
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.info("highpass", "highpass")
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.range(10, 500, 20000)
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.unit("kHz", 1, kHz_hz, hz_kHz, 1000, 1e10)
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.unit("Hz", 0);
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storage.param("lowpass", lowpass)
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.info("lowpass", "lowpass")
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.range(10, 8000, 20000)
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.unit("kHz", 1, kHz_hz, hz_kHz, 1000, 1e10)
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.unit("Hz", 0);
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}
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};
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EchoSpec initial;
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EchoSpec feedback;
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ParamRange wobbleRate{0.4};
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ParamRange wobbleDepth{0};
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ParamRange wobbleVariation{0.4};
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enum {steps4, steps4t, steps8, steps8t, steps16, steps16t, steps32, steps32t, stepEnumCount};
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static constexpr Sample stepFactors[stepEnumCount] = {1.0, 2.0/3, 0.5, 1.0/3, 0.25, 0.5/3, 0.125, 0.25/3};
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ParamSteps beatSteps = steps16;
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int channels = 0;
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int maxDelaySamples = 0;
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signalsmith::delay::MultiBuffer<Sample> multiBuffer;
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signalsmith::delay::Reader<Sample, signalsmith::delay::InterpolatorLagrange7> reader;
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public:
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DelaySTFX(double maxDelayMs=2000) {
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initial.maxDelayMs = feedback.maxDelayMs = maxDelayMs;
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}
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template<class Storage>
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void state(Storage &storage) {
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storage.info("Basics: Delay", "A delay with feedback, filters and modulation");
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int version = storage.version(2);
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if (version < 2) return;
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storage("initial", initial);
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storage("feedback", feedback);
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storage.param("beatSteps", beatSteps)
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.info("beat step", "How long a tempo-dependent \"step\" is")
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.names("1/4", "1/4 T", "1/8", "1/8 T", "1/16", "1/16 T", "1/32", "1/32 T");
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storage.param("wobbleRate", wobbleRate)
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.info("wobble", "LFO rate")
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.range(0.1, 1, 10)
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.unit("Hz", 1);
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storage.param("wobbleDepth", wobbleDepth)
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.info("depth", "LFO detuning")
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.range(0, 10, 50)
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.unit("cents", 0);
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storage.param("wobbleVariation", wobbleVariation)
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.info("variation", "LFO variation")
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.range(0, 0.25, 1)
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.unit("%", 0, pc_linear, linear_pc);
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}
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template<class Config>
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void configure(Config &config) {
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channels = config.outputChannels = config.inputChannels;
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config.auxInputs.resize(0);
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config.auxOutputs.resize(0);
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maxDelaySamples = std::ceil(initial.maxDelayMs*0.001*config.sampleRate);
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multiBuffer.resize(channels, maxDelaySamples + reader.inputLength + 1);
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}
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void reset() {
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multiBuffer.reset();
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}
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template <class Io, class Config, class Block>
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void process(Io &io, const Config &config, const Block &block) {
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Sample stepSamplesFrom = 60*config.sampleRate/this->bpm.from()*stepFactors[beatSteps.from()];
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Sample stepSamplesTo = 60*config.sampleRate/this->bpm.to()*stepFactors[beatSteps.to()];
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auto samplesDelay = [&](double ms, double steps, double stepSamples) {
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return std::max<Sample>(1, std::min<Sample>(maxDelaySamples, ms*0.001*config.sampleRate + steps*stepSamples));
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};
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Sample initialDelayFrom = samplesDelay(initial.ms.from(), initial.steps.from(), stepSamplesFrom);
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Sample initialDelayTo = samplesDelay(initial.ms.to(), initial.steps.to(), stepSamplesTo);
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Sample feedbackDelayFrom = samplesDelay(feedback.ms.from(), feedback.steps.from(), stepSamplesFrom);
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Sample feedbackDelayTo = samplesDelay(feedback.ms.to(), feedback.steps.to(), stepSamplesTo);
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bool delayChanging = (initialDelayFrom != initialDelayTo) || (feedbackDelayFrom != feedbackDelayTo);
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auto smoothInitialGain = block.smooth(initial.gain);
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auto smoothFeedbackGain = block.smooth(feedback.gain);
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for (int i = 0; i < block.length; ++i) {
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for (int c = 0; c < channels; ++c) {
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Sample value = io.input[c][i];
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multiBuffer[c][0] = value;
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Sample initialDelayed = reader.read(multiBuffer[c], initialDelayTo);
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Sample feedbackDelayed = reader.read(multiBuffer[c], feedbackDelayTo);
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if (delayChanging) {
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Sample initialDelayedFrom = reader.read(multiBuffer[c], initialDelayFrom);
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initialDelayed = block.fade(i, initialDelayedFrom, initialDelayed);
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Sample feedbackDelayedFrom = reader.read(multiBuffer[c], feedbackDelayFrom);
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feedbackDelayed = block.fade(i, feedbackDelayedFrom, feedbackDelayed);
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}
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multiBuffer[c][0] = value + feedbackDelayed*smoothFeedbackGain.at(i);
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io.output[c][i] = value + initialDelayed*smoothInitialGain.at(i);
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}
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++multiBuffer;
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}
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}
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};
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using Delay = stfx::LibraryEffect<float, DelaySTFX>;
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}} // namespace
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#endif // include guard
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