diff --git a/CMakeLists.txt b/CMakeLists.txt index c1efae0..d11896b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,7 +7,7 @@ include(FetchContent) FetchContent_Declare( signalsmith-linear GIT_REPOSITORY https://github.com/Signalsmith-Audio/linear.git - GIT_TAG 0.1.2 + GIT_TAG 0.2.2 GIT_SHALLOW ON ) FetchContent_MakeAvailable(signalsmith-linear) diff --git a/README.md b/README.md index bc0e613..c3c57e7 100644 --- a/README.md +++ b/README.md @@ -149,7 +149,7 @@ The algorithm has a lot of number-crunching, so Debug builds are much slower (up ### Dependencies and `#define`s -This uses the [Signalsmith Linear](https://github.com/Signalsmith-Audio/linear) library for FFTs and other speedups. There are [flags]([Linear repo](https://github.com/Signalsmith-Audio/linear?tab=readme-ov-file#building)) to enable Accelerate (`SIGNALSMITH_USE_ACCELERATE`) or IPP (`SIGNALSMITH_USE_IPP`). +This uses the [Signalsmith Linear](https://github.com/Signalsmith-Audio/linear) library for FFTs and other speedups. There are [flags]([Linear repo](https://github.com/Signalsmith-Audio/linear?tab=readme-ov-file#building)) to use faster FFT implementations (`SIGNALSMITH_USE_ACCELERATE`/`SIGNALSMITH_USE_IPP`/`SIGNALSMITH_USE_PFFFT`/`SIGNALSMITH_USE_PFFFT_DOUBLE`), and corresponding CMake options. ## License diff --git a/SUPPORT.txt b/SUPPORT.txt new file mode 100644 index 0000000..eec8a84 --- /dev/null +++ b/SUPPORT.txt @@ -0,0 +1,3 @@ +# See: https://github.com/geraintluff/SUPPORT.txt + +2030-01-01 Geraint Luff