Tidying up
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@ -51,20 +51,21 @@ struct SignalsmithStretch {
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void configure(int nChannels, int blockSamples, int intervalSamples) {
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channels = nChannels;
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stft.resize(channels, blockSamples, intervalSamples);
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bands = stft.bands();
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inputBuffer.resize(channels, blockSamples + intervalSamples + 1);
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timeBuffer.assign(stft.fftSize(), 0);
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channelBands.assign(stft.bands()*channels, Band());
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channelBands.assign(bands*channels, Band());
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// Various phase rotations
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rotCentreSpectrum.resize(stft.bands());
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rotPrevInterval.assign(stft.bands(), 0);
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rotCentreSpectrum.resize(bands);
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rotPrevInterval.assign(bands, 0);
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timeShiftPhases(blockSamples*Sample(-0.5), rotCentreSpectrum);
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timeShiftPhases(-intervalSamples, rotPrevInterval);
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peaks.reserve(stft.bands());
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energy.resize(stft.bands());
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smoothedEnergy.resize(stft.bands());
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outputMap.resize(stft.bands());
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channelPredictions.resize(channels*stft.bands());
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peaks.reserve(bands);
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energy.resize(bands);
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smoothedEnergy.resize(bands);
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outputMap.resize(bands);
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channelPredictions.resize(channels*bands);
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}
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/// Frequency multiplier, and optional tonality limit (as multiple of sample-rate)
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@ -168,7 +169,7 @@ struct SignalsmithStretch {
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for (int c = 0; c < channels; ++c) {
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auto channelBands = bandsForChannel(c);
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auto &&spectrumBands = stft.spectrum[c];
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for (int b = 0; b < stft.bands(); ++b) {
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for (int b = 0; b < bands; ++b) {
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channelBands[b].input = signalsmith::perf::mul(spectrumBands[b], rotCentreSpectrum[b]);
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}
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}
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@ -191,7 +192,7 @@ struct SignalsmithStretch {
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for (int c = 0; c < channels; ++c) {
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auto channelBands = bandsForChannel(c);
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auto &&spectrumBands = stft.spectrum[c];
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for (int b = 0; b < stft.bands(); ++b) {
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for (int b = 0; b < bands; ++b) {
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channelBands[b].prevInput = signalsmith::perf::mul(spectrumBands[b], rotCentreSpectrum[b]);
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}
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}
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@ -204,7 +205,7 @@ struct SignalsmithStretch {
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for (int c = 0; c < channels; ++c) {
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auto channelBands = bandsForChannel(c);
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auto &&spectrumBands = stft.spectrum[c];
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for (int b = 0; b < stft.bands(); ++b) {
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for (int b = 0; b < bands; ++b) {
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spectrumBands[b] = signalsmith::perf::mul<true>(channelBands[b].output, rotCentreSpectrum[b]);
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}
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}
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@ -243,7 +244,7 @@ private:
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signalsmith::spectral::STFT<Sample> stft{0, 1, 1};
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signalsmith::delay::MultiBuffer<Sample> inputBuffer;
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int channels = 0;
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int channels = 0, bands = 0;
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int prevInputOffset = -1;
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std::vector<Sample> timeBuffer;
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@ -255,7 +256,7 @@ private:
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return f*stft.fftSize() - Sample(0.5);
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}
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void timeShiftPhases(Sample shiftSamples, std::vector<Complex> &output) const {
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for (int b = 0; b < stft.bands(); ++b) {
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for (int b = 0; b < bands; ++b) {
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Sample phase = bandToFreq(b)*shiftSamples*Sample(-2*M_PI);
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output[b] = {std::cos(phase), std::sin(phase)};
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}
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@ -268,12 +269,12 @@ private:
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};
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std::vector<Band> channelBands;
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Band * bandsForChannel(int channel) {
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return channelBands.data() + channel*stft.bands();
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return channelBands.data() + channel*bands;
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}
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template<Complex Band::*member>
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Complex getBand(int channel, int index) {
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if (index < 0 || index >= stft.bands()) return 0;
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return channelBands[index + channel*stft.bands()].*member;
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if (index < 0 || index >= bands) return 0;
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return channelBands[index + channel*bands].*member;
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}
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template<Complex Band::*member>
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Complex getFractional(int channel, int lowIndex, Sample fractional) {
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@ -284,13 +285,13 @@ private:
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template<Complex Band::*member>
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Complex getFractional(int channel, Sample inputIndex) {
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int lowIndex = std::floor(inputIndex);
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Sample fracIndex = inputIndex - std::floor(inputIndex);
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Sample fracIndex = inputIndex - lowIndex;
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return getFractional<member>(channel, lowIndex, fracIndex);
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}
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template<Sample Band::*member>
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Sample getBand(int channel, int index) {
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if (index < 0 || index >= stft.bands()) return 0;
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return channelBands[index + channel*stft.bands()].*member;
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if (index < 0 || index >= bands) return 0;
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return channelBands[index + channel*bands].*member;
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}
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template<Sample Band::*member>
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Sample getFractional(int channel, int lowIndex, Sample fractional) {
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@ -301,7 +302,7 @@ private:
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template<Sample Band::*member>
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Sample getFractional(int channel, Sample inputIndex) {
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int lowIndex = std::floor(inputIndex);
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Sample fracIndex = inputIndex - std::floor(inputIndex);
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Sample fracIndex = inputIndex - lowIndex;
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return getFractional<member>(channel, lowIndex, fracIndex);
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}
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@ -331,14 +332,12 @@ private:
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};
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std::vector<Prediction> channelPredictions;
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Prediction * predictionsForChannel(int c) {
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return channelPredictions.data() + c*stft.bands();
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return channelPredictions.data() + c*bands;
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}
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std::default_random_engine randomEngine;
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void processSpectrum(bool newSpectrum, Sample timeFactor) {
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int bands = stft.bands();
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timeFactor = std::max<Sample>(timeFactor, 1/maxCleanStretch);
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bool randomTimeFactor = (timeFactor > maxCleanStretch);
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std::uniform_real_distribution<Sample> timeFactorDist(maxCleanStretch*2 - timeFactor, timeFactor);
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@ -378,7 +377,7 @@ private:
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for (int b = 0; b < bands; ++b) {
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auto mapPoint = outputMap[b];
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int lowIndex = std::floor(mapPoint.inputBin);
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Sample fracIndex = mapPoint.inputBin - std::floor(mapPoint.inputBin);
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Sample fracIndex = mapPoint.inputBin - lowIndex;
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Prediction &prediction = predictions[b];
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Sample prevEnergy = prediction.energy;
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@ -478,7 +477,6 @@ private:
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// Produces smoothed energy across all channels
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void smoothEnergy(Sample smoothingBins) {
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int bands = stft.bands();
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Sample smoothingSlew = 1/(1 + smoothingBins*Sample(0.5));
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for (auto &e : energy) e = 0;
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for (int c = 0; c < channels; ++c) {
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@ -520,7 +518,7 @@ private:
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peaks.resize(0);
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int start = 0, bands = stft.bands();
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int start = 0;
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while (start < bands) {
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if (energy[start] > smoothedEnergy[start]) {
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int end = start;
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@ -541,7 +539,6 @@ private:
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}
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void updateOutputMap() {
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int bands = stft.bands();
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if (peaks.empty()) {
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for (int b = 0; b < bands; ++b) {
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outputMap[b] = {Sample(b), 1};
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