#pragma once #ifndef _CONSOLE_COLOURS_H #define _CONSOLE_COLOURS_H #include namespace Console { std::string Reset = "\x1b[0m"; std::string Bright = "\x1b[1m"; std::string Dim = "\x1b[2m"; std::string Underscore = "\x1b[4m"; std::string Blink = "\x1b[5m"; std::string Reverse = "\x1b[7m"; std::string Hidden = "\x1b[8m"; namespace Foreground { std::string Black = "\x1b[30m"; std::string Red = "\x1b[31m"; std::string Green = "\x1b[32m"; std::string Yellow = "\x1b[33m"; std::string Blue = "\x1b[34m"; std::string Magenta = "\x1b[35m"; std::string Cyan = "\x1b[36m"; std::string White = "\x1b[37m"; } namespace Background { std::string Black = "\x1b[40m"; std::string Red = "\x1b[41m"; std::string Green = "\x1b[42m"; std::string Yellow = "\x1b[43m"; std::string Blue = "\x1b[44m"; std::string Magenta = "\x1b[45m"; std::string Cyan = "\x1b[46m"; std::string White = "\x1b[47m"; } using namespace Foreground; } #endif