# Signalsmith Stretch: C++ pitch/time library This is a C++11 library for pitch and time stretching, using the final approach from the ADC22 presentation _Four Ways To Write A Pitch-Shifter_. It can handle a wide-range of pitch-shifts (multiple octaves) but time-stretching sounds best for more modest changes (between 0.75x and 1.5x). There are some audio examples on the [main project page](https://signalsmith-audio.co.uk/code/stretch/). ## How to use it ```cpp #include "signalsmith-stretch.h" signalsmith::stretch::SignalsmithStretch stretch; ``` ### Configuring The easiest way to configure is a `.preset???()` method: ```cpp stretch.presetDefault(channels, sampleRate); stretch.presetCheaper(channels, sampleRate); ``` If you want to test out different block-sizes etc. then you can use `.configure()` manually. ```cpp stretch.configure(channels, blockSamples, intervalSamples); ``` You can query the current configuration: ```cpp int block = stretch.blockSamples(); int interval = stretch.intervalSamples(); int inputLatency = stretch.inputLatency(); int outputLatency = stretch.outputLatency(); ``` ### Processing (and resetting) ```cpp // Clears internal buffers stretch.reset(); float **inputBuffers, **outputBuffers; int inputSamples, outputSamples; stretch.process(inputBuffers, inputSamples, outputBuffers, outputSamples); ``` The `.process()` method takes anything where `buffer[channel][index]` gives you a sample. This could be a `float **` or a `double **` or some custom object. ### Pitch-shifting ```cpp stretch.setTransposeFactor(2); // up one octave stretch.setTransposeSemitones(12); // also one octave ``` You can set a "tonality limit", which uses a non-linear frequency map to preserve a bit more of the timbre: ```cpp stretch.setTransposeSemitones(4, 8000/sampleRate); ``` Alternatively, you can set a custom frequency map, mapping input frequencies to output frequencies (both normalised against the sample-rate): ```cpp stretch.setFreqMap([](float inputFreq) { return inputFreq*2; // up one octave }); ``` ### Time-stretching To get a time-stretch, hand differently-sized input/output buffers to .process(). There's no maximum block size for either input or output. Since the buffer lengths (inputSamples and outputSamples above) are integers, it's up to you to make sure that the block lengths average out to the ratio you want over time. ## Compiling Just include `signalsmith-stretch.h` in your build. It's pretty slow if optimisation is disabled though, so you might want to enable optimisation just where it's used. ### DSP Library This uses the Signalsmith DSP library for FFTs and other bits and bobs. For convenience, a copy of the library is included (with its own `LICENSE.txt`) in `dsp/`, but if you're already using this elsewhere then you should remove this copy to avoid versioning issues. ## License [MIT License](LICENSE.txt) for now - get in touch if you need anything else.